Nick Merrill, Richmond Wong, Noura Howell, Luke Stark, Lucian Leahu, and Dawn Nafus hosted a workshop on Biosensing in Everyday Life at the ACM Designing Interactive Systems conference (DIS 2017).
From the workshop website:
Biosensing, by which we mean sensors measuring human physiological and behavioral data, is becoming pervasive throughout daily life: beyond wristwatches that measure heartrate and skin conductance, to clothing, furniture, cars, personal robots, ingestibles, virtual reality headsets, as well as visual and wireless sensors that can collect bodily data at a distance.
Biosensing brings with it new challenges (and opportunities) for the design of interactive systems, such as supporting social and emotional interpretations of biosensory data; implications for how people construct themselves and are constructed through data; and what privacy means in such contexts.
This workshop seeks to engage researchers in exploring these themes in lights of the emerging ubiquity of biosensors in everyday life. We welcome participants whose work covers a variety of different topics, including but not limited to:
- Self-tracking practices
- Privacy and surveillance
- Critical and speculative design
- Infrastructure studies
- Affective systems
- Design for reflection
We welcome work from a variety of methodologies, such as design research, anthropology, STS, ethnographic studies, user studies, art practice, systems building, and critical or speculative design. Submissions may take the form of essays, arguments, empirical work, pictorials, video, portfolios or artifacts.
Workshop proposal on ACM Digital Library